/**
 *                            License
 * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS  
 * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). 
 * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.  
 * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR  
 * COPYRIGHT LAW IS PROHIBITED.
 * 
 * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND  
 * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE  
 * MAY BE CONSIDERED TO BE A CONTRACT,
 * THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED 
 * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
 * 
 */
package com.lineage.server.model.item;

import com.lineage.server.model.Instance.L1ItemInstance;
import com.lineage.server.model.Instance.L1PcInstance;

/**
 * Class <code>ScrollEnchant</code> 强化卷轴 (对武器施法的卷轴、对盔甲施法的卷轴、饰品强化卷轴及强化效果).
 * 
 * @author jrwz
 * @version 2012-6-19下午05:56:44
 * @see com.lineage.server.model.item
 * @since JDK1.7
 */
public abstract class ScrollEnchant {

    /**
     * 饰品强化卷轴
     * 
     * @param pc
     * @param l1iteminstance
     * @param l1iteminstance1
     */
    public abstract void scrollOfEnchantAccessory(L1PcInstance pc,
            L1ItemInstance l1iteminstance, L1ItemInstance l1iteminstance1);

    /**
     * 对盔甲施法的卷轴
     * 
     * @param pc
     * @param l1iteminstance
     * @param l1iteminstance1
     */
    public abstract void scrollOfEnchantArmor(L1PcInstance pc,
            L1ItemInstance l1iteminstance, L1ItemInstance l1iteminstance1);

    /**
     * 象牙塔对盔甲施法的卷轴
     * 
     * @param pc
     * @param l1iteminstance
     * @param l1iteminstance1
     */
    public abstract void scrollOfEnchantArmorIvoryTower(L1PcInstance pc,
            L1ItemInstance l1iteminstance, L1ItemInstance l1iteminstance1);

    /**
     * 对武器施法的卷轴
     * 
     * @param pc
     * @param l1iteminstance
     * @param l1iteminstance1
     */
    public abstract void scrollOfEnchantWeapon(L1PcInstance pc,
            L1ItemInstance l1iteminstance, L1ItemInstance l1iteminstance1);

    /**
     * 武器属性强化卷轴
     * 
     * @param pc
     * @param l1iteminstance
     * @param l1iteminstance1
     */
    public abstract void scrollOfEnchantWeaponAttr(L1PcInstance pc,
            L1ItemInstance l1iteminstance, L1ItemInstance l1iteminstance1);

    /**
     * 象牙塔对武器施法的卷轴
     * 
     * @param pc
     * @param l1iteminstance
     * @param l1iteminstance1
     */
    public abstract void scrollOfEnchantWeaponIvoryTower(L1PcInstance pc,
            L1ItemInstance l1iteminstance, L1ItemInstance l1iteminstance1);
}
